Kerim ÇatalbaşSoftware & Game Developer

Laboratory

List of my experimental projects and ideas.

Game Engine & Physics Research

JustDrive Vehicle Dynamics & Physics
PHYSICS SANDBOX

JustDrive Vehicle Dynamics & Physics

Experimental Unity engineering project designed to master vehicle simulation. Features Raycast-driven wheel physics, differential power distribution algorithms, and customizable traction control coefficients.

Unity EngineC#Raycast PhysicsVehicle Simulation
PRIVATE REPO
SYSTEM ARCHITECTURE

Modular Skill & Stat System

A modular, data-driven framework designed for rapid skill creation. Utilizes C# ScriptableObjects to generate abilities and status effects seamlessly without repetitive boilerplate coding.

Unity EngineC# ScriptableObjectsSystem DesignModular Architecture

Backend Architecture & Algorithms

Compression-Aware Image Enhancement Pipeline
ALGORITHMIC RESEARCH

Compression-Aware Image Enhancement Pipeline

Classical digital image processing pipeline constructed in Python for AGU semester capstone. Specifically engineered to brighten low-light photography without intensifying or magnifying JPEG blocking artifacts.

PythonImage ProcessingAlgorithmsAGU Capstone

Hardware Robotics & IoT Automations

PRIVATE REPO
ROBOTICS CIRCUITRY

Dual-Axis Target Tracking Turret

Not much info available about this hardware robotics experiment yet.

Raspberry Pi 5Arduino C++UART SerialBMS Circuitry